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ShooterHub/templates/sessions/form.html

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{% extends "base.html" %}
{% set editing = session is not none %}
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{# Effective type: prefill form > existing session > URL param #}
{% set eff_type = (prefill.session_type if prefill else None) or (session.session_type if session else None) or selected_type or '' %}
{# Find display name for this type #}
{% set type_name = '' %}
{% for slug, name, _ in (session_types or []) %}{% if slug == eff_type %}{% set type_name = name %}{% endif %}{% endfor %}
{% block title %}{{ _('Edit session') if editing else _('New session') }} — The Shooter's Network{% endblock %}
{% block content %}
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<div style="display:flex;align-items:center;gap:1rem;margin-bottom:.4rem;">
{% if not editing %}
<a href="{{ url_for('sessions.new') }}" style="font-size:0.85rem;color:#888;text-decoration:none;">{{ _('← Change type') }}</a>
{% endif %}
</div>
<h1 style="margin-bottom:1.5rem;">
{{ _('Edit session') if editing else _('New session') }}
{% if type_name %}
<span style="font-size:0.95rem;font-weight:400;color:#666;margin-left:.6rem;">— {{ type_name }}</span>
{% endif %}
</h1>
{% set f = prefill or session %}
<form method="post"
action="{{ url_for('sessions.edit', session_id=session.id) if editing else url_for('sessions.new') }}"
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style="max-width:600px;">
<input type="hidden" name="session_type" id="session_type_hidden" value="{{ eff_type }}">
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{# In edit mode: allow changing type via a small selector #}
{% if editing %}
<div style="margin-bottom:1.5rem;padding:.75rem 1rem;background:#f8f9fb;border-radius:6px;display:flex;align-items:center;gap:1rem;">
<label style="font-size:.85rem;font-weight:600;color:#444;white-space:nowrap;">{{ _('Session type:') }}</label>
<select id="type_sel" onchange="document.getElementById('session_type_hidden').value=this.value;applyType(this.value);"
style="padding:.4rem .7rem;border:1px solid #ccc;border-radius:4px;font-size:0.9rem;background:#fff;">
{% for slug, name, _ in (session_types or []) %}
<option value="{{ slug }}" {% if slug == eff_type %}selected{% endif %}>{{ name }}</option>
{% endfor %}
</select>
</div>
{% endif %}
{# ── Section: basic information ── #}
<h2>{{ _('Basic information') }}</h2>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:1rem;margin-bottom:1rem;">
<div>
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<label class="fl">{{ _('Date *') }}</label>
<input type="date" name="session_date" required
value="{{ (f.session_date.isoformat() if f.session_date else '') if f else (today or '') }}"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
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{# Distance: shown for long_range and pistol_25m (hidden for prs — per stage) #}
<div id="field_distance_wrap">
<label class="fl">{{ _('Distance (m)') }}</label>
<input type="number" name="distance_m" min="1" max="5000" id="field_distance"
value="{{ f.distance_m if f and f.distance_m else (prefill_distance or '') }}"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
</div>
<div style="margin-bottom:1rem;">
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<label class="fl">{{ _('Location') }}</label>
<input type="text" name="location_name" value="{{ f.location_name if f else '' }}"
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placeholder="ex : Nom du stand, commune"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
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{# ── Section: shooting position (long_range and pistol_25m) ── #}
<div id="section_position">
<div style="margin-bottom:1rem;">
<label class="fl">{{ _('Shooting position') }}</label>
<select name="shooting_position" id="field_position"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.93rem;background:#fff;">
{# Options injected by JS based on type #}
</select>
</div>
</div>
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{# ── Section: weather ── #}
<h2>{{ _('Weather') }}</h2>
<div style="display:grid;grid-template-columns:repeat(3,1fr);gap:1rem;margin-bottom:1rem;">
<div>
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<label class="fl">{{ _('Conditions') }}</label>
<select name="weather_cond"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.93rem;background:#fff;">
{% for val, label in weather_conditions %}
<option value="{{ val }}" {% if f and f.weather_cond == val %}selected{% endif %}>{{ label }}</option>
{% endfor %}
</select>
</div>
<div>
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<label class="fl">{{ _('Temp. (°C)') }}</label>
<input type="number" name="weather_temp_c" step="0.1"
value="{{ f.weather_temp_c if f and f.weather_temp_c is not none else '' }}"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
<div>
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<label class="fl">{{ _('Wind (km/h)') }}</label>
<input type="number" name="weather_wind_kph" step="0.1" min="0"
value="{{ f.weather_wind_kph if f and f.weather_wind_kph is not none else '' }}"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
</div>
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{# ── Section: equipment & ammunition ── #}
<h2>{{ _('Equipment & Ammunition') }}</h2>
<div style="display:grid;grid-template-columns:1fr 1fr;gap:1rem;margin-bottom:1rem;">
<div>
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<label class="fl">{{ _('Rifle / Handgun') }}</label>
<select name="rifle_id"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.93rem;background:#fff;">
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<option value="">{{ _('— none —') }}</option>
{% for r in rifles %}
<option value="{{ r.id }}" {% if f and f.rifle_id == r.id %}selected{% endif %}>
{{ r.name }}{% if r.caliber %} ({{ r.caliber }}){% endif %}
</option>
{% endfor %}
</select>
{% if not rifles %}
<div style="font-size:0.78rem;color:#aaa;margin-top:.25rem;">
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<a href="{{ url_for('equipment.new') }}">{{ _('Add a rifle first') }}</a>
</div>
{% endif %}
</div>
<div>
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<label class="fl">{{ _('Scope') }}</label>
<select name="scope_id"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.93rem;background:#fff;">
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<option value="">{{ _('— none —') }}</option>
{% for sc in scopes %}
<option value="{{ sc.id }}" {% if f and f.scope_id == sc.id %}selected{% endif %}>{{ sc.name }}</option>
{% endfor %}
</select>
</div>
</div>
<div style="display:grid;grid-template-columns:repeat(3,1fr);gap:1rem;margin-bottom:1rem;">
<div>
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<label class="fl">{{ _('Ammo brand') }}</label>
<input type="text" name="ammo_brand" value="{{ f.ammo_brand if f else '' }}"
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placeholder="ex : Lapua, RWS"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
<div>
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<label class="fl">{{ _('Bullet weight (gr)') }}</label>
<input type="number" name="ammo_weight_gr" step="0.1" min="0"
value="{{ f.ammo_weight_gr if f and f.ammo_weight_gr is not none else '' }}"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
<div>
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<label class="fl">{{ _('Lot number') }}</label>
<input type="text" name="ammo_lot" value="{{ f.ammo_lot if f else '' }}"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;">
</div>
</div>
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{# ── Section: notes & visibility ── #}
<h2>{{ _('Notes & Visibility') }}</h2>
<div style="margin-bottom:1rem;">
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<label class="fl">{{ _('Notes') }}</label>
<textarea name="notes" rows="4"
style="width:100%;padding:0.55rem 0.75rem;border:1px solid #ccc;border-radius:4px;font-size:0.95rem;resize:vertical;">{{ f.notes if f else '' }}</textarea>
</div>
<div style="margin-bottom:1.5rem;">
<label style="display:flex;align-items:center;gap:0.6rem;cursor:pointer;font-size:0.95rem;">
<input type="checkbox" name="is_public" value="1"
{% if f and f.is_public %}checked{% endif %}
style="width:16px;height:16px;">
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{{ _('Make this session public (visible in the community feed)') }}
</label>
</div>
<div style="display:flex;gap:1rem;align-items:center;">
<button type="submit"
style="background:#1a1a2e;color:#fff;border:none;border-radius:4px;padding:0.6rem 1.5rem;font-size:0.95rem;cursor:pointer;">
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{{ _('Save') if editing else _('Create session') }}
</button>
<a href="{{ url_for('sessions.detail', session_id=session.id) if editing else url_for('sessions.index') }}"
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style="font-size:0.9rem;color:#666;">{{ _('Cancel') }}</a>
</div>
</form>
<style>.fl { display:block; font-size:.88rem; font-weight:600; color:#444; margin-bottom:.3rem; }</style>
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<script>
(function () {
var LR_POS = {{ (long_range_positions | tojson) if long_range_positions else '[]' }};
var P25_POS = {{ (pistol_25m_positions | tojson) if pistol_25m_positions else '[]' }};
function buildOptions(sel, opts, currentVal) {
sel.innerHTML = '';
opts.forEach(function(o) {
var opt = document.createElement('option');
opt.value = o[0]; opt.textContent = o[1];
if (o[0] === currentVal) opt.selected = true;
sel.appendChild(opt);
});
}
var currentPosition = {{ ((f.shooting_position if f else None) or '') | tojson }};
function applyType(t) {
var distWrap = document.getElementById('field_distance_wrap');
var posSection = document.getElementById('section_position');
var posSelect = document.getElementById('field_position');
if (t === 'prs') {
if (distWrap) distWrap.style.display = 'none';
if (posSection) posSection.style.display = 'none';
} else if (t === 'pistol_25m') {
if (distWrap) distWrap.style.display = '';
if (posSection) posSection.style.display = '';
buildOptions(posSelect, P25_POS, currentPosition);
var distField = document.getElementById('field_distance');
if (distField && !distField.value) distField.value = '25';
} else {
// long_range
if (distWrap) distWrap.style.display = '';
if (posSection) posSection.style.display = '';
buildOptions(posSelect, LR_POS, currentPosition);
}
}
document.addEventListener('DOMContentLoaded', function () {
applyType({{ eff_type | tojson }});
});
// Expose for the type selector in edit mode
window.applyType = applyType;
})();
</script>
{% endblock %}